That mixture of failed attempts at improvements, lackluster technical enhancements, missed opportunities, and blatant copying makes Kid Icarus: Of Myths and Monsters be notably unremarkable. Perhaps, to those who did not go through the original, there is some fun to found in how the game combines platforming and shooting while underlining those elements with an RPG component that works in nice synergy with the title’s core gameplay. However, even to those players, the NES debut of Pit’s saga is far more recommendable, for – regardless of its higher difficulty – it feels more full-fledged. There is little that Kid Icarus: Of Myths and Monsters does better than its older brother, and the adventure does not show a lot of effort when it comes to growing past its predecessor. The result is underwhelming, as the game lands on a weird ledge that stands between the land of uninspired sequels and the realm of unimproved remakes.