Category Archives: Switch

Super Mario Odyssey Review

Thanks to the impressive quantity of items to acquire in each kingdom (the dozens of moons and regional coins), Super Mario Odyssey often feels like a collectathon, but one that merges the exploration aspect that reigned over Super Mario 64 and Super Mario Sunshine with the linear goodness found in the most recent 3-D outings of the plumber. The meticulous design of its kingdoms, the cleverness of the capture mechanic and the doors of gameplay possibility that are blasted open due to it, and the fact secrets and new objectives are uncovered with every passing minute make Super Mario Odyssey an utter joy to play through, whether it is to those who will just clear its fifteen-hour adventure or to the daring gamers that will sink more than fifty hours into the experience to seek full completion. Super Mario Odyssey’s ridiculous abundance of ideas more than justify the spectacular size of the quest Nintendo has put together.

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SteamWorld Dig 2 Review

SteamWorld Dig 2 is everything fans could have wanted from a sequel. It looks fantastic, features a soundtrack that makes the mystery and danger of the mines resonate, and fixes the punctual issues of its predecessor while polishing the rough gameplay edges that existed. By combining the usual Metroidvania quest for new gear with tighter sections of puzzle-solving and platforming, it builds its own character and shows that indie ventures into that established genre can be more than simple homages to Metroid and Castlevania. There is still room for new discoveries out there, and if developers are able to find them and make them their own, it is possible to create adventures that, instead of being seen as minor diversions to pass the time while the big franchises do not deliver the goods, can comfortably stand side by side with those juggernauts.

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Sonic Mania Review

Sonic Mania was born with the intention of being a celebration, a simple gift to the hedgehog and his fans on the 25th birthday of the release of the saga’s first game, but it ends up being much more than that. From its visuals, which pay homage to the 16-bit days by bringing slightly improved character models and glorious multi-layered backgrounds, and its music, which mixes old themes with new tracks that are by all means just as good as the classics, to its gameplay, it deserves to stand side-by-side – with no caveats whatsoever – with the games that made the franchise so popular. By handing talented Sonic aficionados control over the game, Sega gives the character’s fanbase exactly what they had been craving for since the late 90s: an utter classic, a title that makes – after quite a while – Sonic have one of the best games of the current generation.

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Mario + Rabbids: Kingdom Battle Review

Simply put, Mario + Rabbids: Kingdom Battle is a fun, unexpected, unlikely, and very welcome addition to the Nintendo Switch’s catalog. At this point, it is unknown how many years the console’s lifespan will last and how much support it will get from third-parties; regardless of the value of those variables, though, it is pretty clear Mario + Rabbids: Kingdom Battle will stand as one of the console’s finest overall entries. A product of Nintendo’s pleasant recent tendency to be less protective of its franchises and to open up its business model, it is a sign that – when handled by other parties and with the proper oversight – those properties can be taken to interesting places. If Mario + Rabbids is the first of numerous unforeseen partnerships, Nintendo fans are in for a treat. All that it takes is for those someones who are somewhere to step up to the plate with their courageous ideas; may the doors of opportunity be forever blasted open.

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Splatoon 2 Review

First and foremost, though, regardless of roadblocks and issues, Splatoon 2 is uncannily fun. There is some sort of subconscious joy intimately related with joining three people and battling another four-member team to see who – in three minutes – is able to ink the biggest portion of the scenario’s floor. Much of it is actually related to how it is easy to feel one is contributing to the team’s progress. As eliminating rivals is not the focus of the match, as all it does is making the defeated player inactive for a few seconds and sending them back to their team’s spawning point, even inexperienced gamers can succeed in achieving the main objective of Turf Wars, the most family friendly mode of Splatoon, which is painting the stage with the team’s color.

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Oceanhorn: Monster of Uncharted Seas Review

It is clear, therefore, that Oceanhorn: Monster of Uncharted Seas exists in a rather tight balance. If on one hand it is indeed an enjoyable game that will hold the attention of kids and adults alike throughout its duration, even luring some of them into tackling all of its secrets; on the other hand it is clearly far from the best experience of its kind, as it chooses to neatly follow in the footsteps of a franchise that simply cannot be beaten at what it does. Had it taken a more subversive approach to some gameplay aspects or opted to carve out a feature it could call its own, Oceanhorn could have easily excelled. But as the path it takes is that of a pretty blatant clone, it merely entertains while it lasts. Nevertheless, it cannot be denied that the Finnish Cornfox & Bros. pay a good enough homage to The Legend of Zelda and give one heart-warming nod to one of its most remarkable outings, the unforgettable The Wind Waker.

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ARMS Review

Ultimately, ARMS is Nintendo’s purest take on the fighting genre, mostly respecting the essence of one-on-one combats but doing so by adding a clever twist that makes it unmistakably a Nintendo product. And true to the tradition of the games that have walked out of the company’s Kyoto studios, it does not achieve universal appeal by a mindless dumbing down of a gaming style, but via its reconstruction with small bricks that amount to a structure that is far more than its individual parts let on.

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