Although it certainly has issues, it is impossible not to recommend A Boy and His Blob to absolutely everyone. More importantly than being artistically adorable, it is a game that carries a ton of heart, for the lovely innocent friendship that lies at its core is the fuel not only for much of its visual splendor but also for its clever gameplay mechanics. And these, in particular, are so flexible and unique they safely carry the game through more than eighty levels of varying degrees of difficulty. A Boy and His Blob does not just rescue a long-forgotten and irregular property born during the NES days from total obscurity; it fleshes out its central concept, dresses it up in charming hand-drawn animation, and puts it in the hands of a generation of younger gamers that may – in a few years – remember this child and this likable alien as one of the very first contacts they had with the medium. As for more experienced gamers, even if the adventure may at points be too easy, A Boy and His Blob is a chance to play a well-designed sidescrolling puzzle platformer. One that, overshadowed by other bigger releases of the genre that happened during its renaissance in the arms of the Nintendo Wii, is sometimes forgotten.