Advance Wars 2: Black Hole Rising

Advance Wars 2: Black Hole Rising is still a blast, though. It is a fun, engaging, and challenging game whose value is a sight to behold. It may feel far closer to an expansion pack than to a true sequel, but it is a must-buy to either those who greatly enjoyed the original and are looking for more missions of deep strategic values pained with a charming cartoonish look or those that want to get to know the franchise and feel like starting with its most complete and well-presented installment.

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Advance Wars

Although it is technically simple, with its visual presentation lacking any considerable fireworks and its limited number of short songs quickly becoming repetitive, Advance Wars is a masterpiece of game design. It is a strategy title that absolutely excels in all areas that truly matter, offering gameplay that is astonishingly complex presented in a way that is accessible and charming. Given its sheer amount of missions, maps, units, and commanding officers, it is hard to fathom the degree of effort that Nintendo and Intelligent Systems put into making everything the title offers be as balanced as it is. However, even in the face of so many eye-popping victories, which are rarely found in such a cohesive conjunction in a single game, its greatest achievement is how it seamlessly brought a new franchise to new territory with so much quality and personality that the results could not have been different from absolute success and millions of enamored fans.

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Steampunk Freedom

From a superficial outlook, Code Name: S.T.E.A.M. easily comes off as redundant; a product that will naturally tackle the same terrain plowed by Fire Emblem and Advance Wars. However, a more profound analysis proves otherwise; the title is in fact a much needed addition to Intelligent Systems’ library, for it gives the company something neither Advance Wars nor Fire Emblem can offer: sheer freedom in game design.

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