Wonder Boy: The Dragon’s Trap

By landing in a world that is absolutely packed with brilliant games that either belong to the Metroidvania genre or take inspiration from it, there is really no way The Dragon’s Trap could have measured up to the best of them. This is, after all, a remake of an 8-bit title; and one that deliberately opted to preserve the gameplay of the original in its entirety. Consequently, despite flawless visual and musical updates, its overall spirit inevitably reveals an outdated heart. But antiquated and bad are far from being synonyms, and The Dragon’s Trap pulls one incredible trick when it proves that what was great back then can still be enjoyable as long as its design was smartly done. The Dragon’s Trap does not come in to dethrone the new kings of the castle. What it does, instead, is provide a satisfying glimpse into the genre’s past, revealing that it knew much better than many of its contemporaries how to use nonlinear gameplay to push action-platforming forward to completely new grounds.

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