Space Station Silicon Valley is a sea of possibilities that is unmatched as far as the Nintendo 64 goes. With forty-two animals to be controlled, each with its own set of skills, it gives players great freedom when it comes to figuring out what needs to be done; better yet, in some instances, it offers multiple paths to get to the same goal. It effectively feels like a cartoonish sandbox experience, and it is – in many senses – ahead of its time. Sadly, in numerous areas, it also pales in comparison to its contemporaries, showcasing misguided design decisions and problematic camera angles that significantly detract from its conceptual excellence. Expecting Space Station Silicon Valley to match the classics of the console is, therefore, a mistake; and the best way to see it is as a product of great ambition that stumbles on frustrating technical details that although impossible to overlook, do not completely destroy the enjoyment that can be gotten out of it.