Part Time UFO

Unlike a few of the creations of HAL Laboratory have done during the studios’ history, Part Time UFO is certainly not the kind of project that will send shock waves across the gaming landscape. However, it is a type of title that should, ideally, come out more frequently from the production lines of the industry’s larger players. It is a game so small and simple that it was built with the intention of breaking into the mobile market, but it is at the same time filled with the unusual creativity often observed in the indie scene and with all the polish, charm, and value that Nintendo as well as its partners tend to pack into what they make. Therefore, even if it stumbles punctually, what it does more often is amuse. And it does that so naturally that it might lead one to wonder why nobody had ever thought of creating a physics-based puzzle starring a sentient flying saucer that stacks stuff to help humans.

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