Donkey Kong Country Returns

Ultimately, though, what the issues of Donkey Kong Country Returns reveal is that the aspects in which the game falters are only perceived as weaknesses because they are inevitably compared to the best of what was offered during the classic trilogy that inspired it. Individually, none of its building blocks stand as the best to have ever appeared in a Donkey Kong Country game, but at the same time, save for its soundtrack, bosses, and mini-games, all of them rank away from the bottom and in pretty respectable positions. The result is a modern classic that, without any legacy to live up to, would come out nearly unscathed from even the most rigorous evaluation. With the exception of Diddy’s Kong Quest, none of the Donkey Kong Country games that came before it clearly surpass it. As such, Donkey Kong Country Returns stands among the best sidecrolling platformers not only of its generation, which was quite prolific in its production of great games of the genre, but also of all time.

Full Post

Metroid Prime 3: Corruption

The split and more digestible overworld, the fact that Samus has got some close company to deal with the current galactic menace, and the more frequent shooting segments will undoubtedly bother some fans. In the end, though, Metroid Prime 3: Corruption is excellent; a fitting closing chapter to one of gaming’s finest trilogies and a title that is able to give closure to the themes and stories approached in the three installments that make up the Metroid Prime saga. A technically perfect game with an extremely smooth and intuitive control scheme that takes full advantage of what the Wii offers, it streamlines the traditional Metroid gameplay to embrace a new audience while doing a great job at preserving the franchise’s key characteristics: its overwhelming power of immersion, its ominous loneliness, and the engaging process of figuring out its maze-like maps.

Full Post

Metroid Prime

As far as transitions to the 3-D world go, where Super Mario 64 presented a considerable gameplay shift for the plumber, Metroid Prime tends to align itself with The Legend of Zelda: Ocarina of Time, as – despite its glaring changes – it was not the breaking of long-established paradigms, but a immaculate translation of a gameplay style to a new era. Therefore, Metroid Prime feels, breathes, and lives exactly like Super Metroid. In other words, Samus is still harshly thrown onto an unknown planet where some mysterious event of galaxy-affecting proportions is going on, and she needs to – on her own – get to the bottom of the problem, survive attacks from her enemies and the local fauna, go through hostile terrain, and do a whole lot of walking on beautiful alien environments.

Full Post

E3 2015 Predictions: It Could Happen Edition

After taking a look at the games whose appearance at E3 would surprise absolutely no one, it is time to set our sights on titles that stand in the middle ground separating the absolute locks from the farfetched dreams. These are games belonging to hugely important franchises, and while in some cases their existence is known all around the industry, in others it is simply possible to assume there is a chance they will show up due to the fact they will eventually inevitably come. One thing is for sure, at least one of those titles will be invited to the big E3 2015 ball.

Full Post

Going Bananas

Although its music and graphics are fantastic, the star here is the level design and tight controls, and if the game wants to be compared to Diddy Kong’s Quest down the line, that is exactly the direction it should take as it slips the knife in between its teeth to accept the challenge from Rare’s 1995 timeless masterpiece.

Full Post