Star Fox: Assault

It is, however, a major shame that all that very well-presented and pleasantly deep content is hampered by numerous technical issues that affect about half of the gameplay presented in Star Fox: Assault. Had the same amount of care and thought that is showcased in its flying portions been employed in the making of the segments that try to push the franchise towards new directions, fans of the saga could have – in their hands – an excellent product of the same caliber as Star Fox 64. Yet, as it stands, Star Fox: Assault has ground missions that are just way too clumsy, and given they share space with flying objectives that are absolutely stellar, rather than coming off as satisfying additions to the formula they appear as blocks in the middle of the way that must be overcome so the game’s truly great moments can be reached. Consequently, instead of being praised for its inventions, Star Fox: Assault is defined by its irregularity, and most of the worthy new steps it tries to implement end up being disappointing.

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