What the Golf? is so unpredictable it is a bit hard to summarize and it breaks so many rules that even its core concept is occasionally disrespected. Its essence, though, is that of a mini-game collection centered on a very narrow idea: physics-based shenanigans that heavily satirize the titular sport in ridiculous and varied ways. Its low production value and corny humor are absolutely calculated; the extent of its cleverness in gameplay as well as laughter, however, is magical, and the title squeezes a shocking degree of value out of the wish to turn the game of golf on its head. As a product that throws hundreds of ideas at the wall to see which ones stick, What the Golf? is naturally an effort of ups and downs; of brilliancy and dullness. The fact that its excellent moments far outnumber the problematic ones, though, means that it can be recommended without any caveats to anybody: avid gamers will encounter plenty of challenge; people who play casually will be hooked in by its humor and simplicity; those who hate golf will relate to its motivation and appreciate the shots taken at fixing the sport in the wildest possible ways; and those who love golf will like the surrealistic twists it implements on the game.