Category Archives: Reviews

Oceanhorn: Monster of Uncharted Seas Review

It is clear, therefore, that Oceanhorn: Monster of Uncharted Seas exists in a rather tight balance. If on one hand it is indeed an enjoyable game that will hold the attention of kids and adults alike throughout its duration, even luring some of them into tackling all of its secrets; on the other hand it is clearly far from the best experience of its kind, as it chooses to neatly follow in the footsteps of a franchise that simply cannot be beaten at what it does. Had it taken a more subversive approach to some gameplay aspects or opted to carve out a feature it could call its own, Oceanhorn could have easily excelled. But as the path it takes is that of a pretty blatant clone, it merely entertains while it lasts. Nevertheless, it cannot be denied that the Finnish Cornfox & Bros. pay a good enough homage to The Legend of Zelda and give one heart-warming nod to one of its most remarkable outings, the unforgettable The Wind Waker.

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ARMS Review

Ultimately, ARMS is Nintendo’s purest take on the fighting genre, mostly respecting the essence of one-on-one combats but doing so by adding a clever twist that makes it unmistakably a Nintendo product. And true to the tradition of the games that have walked out of the company’s Kyoto studios, it does not achieve universal appeal by a mindless dumbing down of a gaming style, but via its reconstruction with small bricks that amount to a structure that is far more than its individual parts let on.

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Snake Pass Review

Given that matter, Snake Pass is a game that is easy to recommend, but as long as there is a large caveat attached to its back. By moving away from the bipedal characters that dominate the platforming landscape, the game is practically the discovery of a hidden subgenre, one that seamlessly mixes the challenges of getting across chasms, gathering items, and climbing to high places with the reasoning involved in puzzle games. It breaks away from the mold by forcing players – quite literally – to think and move like a snake, altering the way with which problems that are nearly as old as gaming itself need to be approached. Without its checkpoint-placement shortcomings, Snake Pass would be a game that could embrace all kinds of players, regardless of the paradigm-breaking it requires; with it, though, it becomes a title that asks for more patience and perseverance than it should have. Those who endure, however, will be in for quite a treat.

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Snipperclips Review

Snipperclips has clear room for improvement in a few key areas, but the quality and cleverness of its concept are just too big to be denied, and the wonderful multiplayer sessions the game produces make it easy for one to overlook its flaws. As the initial exploration of a brilliant idea, it may not take it as far as it undoubtedly could, but it does a pretty great job at making it materialize in a game that is full of charm and engaging levels. And even though it is not a game that could only have been made for the Nintendo Switch – as its gameplay would be easily portable to other platforms – it succeeds in understanding what the console is about and using its notable features to its own benefit. Snipperclips is a launch title with a Nintendo touch for a Nintendo platform, and it is hard to ask for any more than that.

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Mario Party 3 Review

Although it takes a fair shot at fixing the series’ lack of an engaging single-player experience, Mario Party 3 does not succeed in that regard, just like all of its sequels eventually would. However, even if it does not do as much as Mario Party 2 did for the formula, it is able to – through the punctual polishing it gives to the visuals, boards, and mini-games – take the franchise to its Nintendo 64 apex. Some of the Mario Party games may have done one or two things a little bit better – such as the orb system introduced on Mario Party 5 or the boards governed by different rules of Mario Party 6 – but Mario Party 3 was the very last time (to those who have been following the series since its inception) in which it felt like the franchise took a good step forward, consolidating what had been done before it and propelling the package to a new level of quality.

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Mario Party 2 Review

In other words, Mario Party 2 is a game that gives players way more tools to mess with their dearest friends than its predecessor did, something that will inevitably work, at some point, both for and against all players regardless of their level of expertise, as even though experienced gamers will have more control over their fate here, they will still be quite vulnerable to the turns destiny loves to take. And that factor will make its skirmishes far more fun, hilarious, exhilarating, and infuriating; making Mario Party 2 quite easy to recommend to anyone who has neither a weak heart nor a short temper.

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Mario Party Review

Mario Party works as a virtual board game because it mixes the concept of having a group of friends sitting around a table and reacting to each other’s moves and actions with the craziness that only a video game could provide. By building something that leans on human interaction as much as it relies on the interface between players and machine it successfully makes the magic of Checkers, Chess, Monopoly, and Clue materialize in the electronic gaming world. It makes it clear that these games do not simply work because they are addictive or well-designed, but because they pair that prowess with the ability to gather people so that they can laugh, get angry, and shout together. That is the beauty of board games; that is the beauty of Mario Party.

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Posted in Nintendo 64, Reviews | Tagged , , , , , , , , | 10 Comments